NYTEFALL

Interactive Prototype

Proof-of-concept protoype for a Sounders FC interactive game that I developed with the intention of driving it via physical input (either using a Kinect to track a person's movements/gestures OR fabricating an oversized inflateable soccer ball that could be tossed around by a crowd of participants).

Modeled and textured all elements in Cinema4D. Interactivity and rigid-body dynamics developed using Unity.

GAMEPLAY
Move with ASDW or ← → arrow keys.
Jump with SPACE.
Power boost & shockwave by holding X.

©2019 Roberto Brambila FUTURESUPERVILLAIN®