Scantron Vote Wall

2018—
Creative Director, Illustrator, Developer

CSF18-0016

Overview

For the annual Empowering Youth Seattle luncheon, I was asked to develop a playful experience for donors and guests. Working within the “College Experience" theme, I created three oversized, interactive scantrons that gamified voting.

Installed at Seattle Sheraton Hotel in 2018.

CSF18-0010

Development

/ Unity, TouchDesigner, Arduino

The interactivity— a particle-based voting game with physics—was developed using Unity while the projection-mapping was handled with TouchDesigner.

Each wall had a scantron design printed directly on it and used a wifi-enabled Arduino with a touch sensor. A single projector was used to display across all three walls.

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Content

From the client's brief, three questions were re-imagined into touch voting walls. I went with a colorful, neon palette and charming, doodle-like character illustrations as playful contrast to the sterile tone of college exams.

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Credits

STUDIO tamper

CREATIVE DIRECTOR Roberto Brambila

EXECUTIVE PRODUCER Nate Barr

PRODUCER Mallory Richey

DIRECTION/DESIGN/DEVELOPMENT Roberto Brambila

CONTACT

© Roberto Brambila