October 1, 2019

Unordered List

I've decided to put together a proper newsletter for Unordered List— my occasional listicle in this journal highlighting projects and artists that I've been inspired by. It will be a similar format—short and sweet inspiring/useful bites (though will likely evolve with feedback from people like you!)—and released twice monthly straight to your inbox.

You can subscribe here if you'd like to receive it!

February 27, 2019

Basic notes on GLSL for designers

I figured I'd jot down a few notes that have started to help me wrap my head around how GLSL works. To be honest, I've had to reference these thoughts quite a bit because I don't work with the language consistently. The best technical reference, IMO, is still from the Book of Shaders but I hope someone finds my perspective helpful.

*Note: As part of my GLSL in TouchDesigner quick reference, this post will continue to evolve as I dive into this strange, new world.

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January 23, 2019


This is a handy quick-start reference for working with GLSL pixel shaders inside of TouchDesigner. I reference commonly used variables from other platforms (like ShaderToy) and explain how to set/get them in TD.

I've just started diving into the complex world of shader programming, so expect this reference to evolve over time.

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©2019 Roberto Brambila FUTURESUPERVILLAIN®